This example will create a stadium LED screen with two modes. Screen size is 1008X432PX with a frame rate of 60 fps.
Match mode with a CombinedOutput that has three parts: camera, scoreboard and banner.
Into or full screen mode, where video is playing at the full screen.
Because the intro video will be shown on the main screen, it will be stretched.
So, either the video should support stretching, like abstractions (snowflakes, lights, plexus). Or be produced in the same format as a Main screen.
Preparation
ScreenController
Go to the settings and select *Main* ScreenController and change fps to 60.
Press add button and add ScreenController for Scoreboard, set video format to custom and 240x332 at 30 fps.
Add another ScreenController for banner with the size of 240x100 at 30fps.
ScreenController |
Description |
---|---|
Main |
1280x720 @60, camera and introduction videos |
Scoreboard |
240x332 @30, player picture and match information on the right side. |
Banner |
240x100 @30, ads (get event) and club logos. |
Frame rate of the scoreboard and the banner are reduced to save resources because the content is mostly static.
Files, played on screen should generally match format with the ScreenController format.
Video inputs
Go to the VideoInputs and press add button to add camera.
If the camera is no available, use any kind of file in playlist instead.
Templates
Add template packs from web by pressing the cloud button.
Scoreboard pack is for showing graphics in full screen. TV packs are for overlay graphics.
Import both packs.
After the import is complete, template list should look like that:
Add files to ScreenController
Main
In the Main screen, press _add content_ button and add video input or file.
Scoreboard
Configure QuickButtons to show templates.
Edit Scoreboard button with right mouse button menu and make it Show template on Main layer of the Scoreboard screen.
Select template SCB Results.
Banner
Go to the Banner screen and add some small files like ads or images.
Press Start clock button for countdown to start.
In case the Timer panel doesn't look like one above, press the Edit timer button and select console Internal clock.
Configure CombinedOutput
Go back to the settings and select Combined output.
Enable CombinedOutput and set width to 1008 and height to 432 pixels.
Format of the output should match the size of LED screen.
All sizes are recalculated when the canvas format is changed, so video format should be set first.
Create views and layer
Press Add new element button and add new element for each source.
Name elements by clicking on element name and name elements: main, scoreboard, banner.
Switch to the scenes and press Add scene button to add two scenes.
Name scenes Match mode and Full video mode.
Change elements
Each element is created on each scene, but values can be different.
At this point, there should be three elements that looks exactly the same.
Element values can be changed either in elements grid or in property editor.
Select match mode and set value to
X |
Y |
Width |
Height |
---|---|---|---|
0 |
0 |
726 |
432 |
768 |
0 |
240 |
332 |
768 |
332 |
240 |
100 |
Select full-screen mode and set values to
X |
Y |
Width |
Height |
---|---|---|---|
0 |
0 |
1280 |
720 |
0 |
0 |
1008 |
432 |
0 |
0 |
1008 |
432 |
At full-screen, only main element is visible, help mixer by changing visible to false for elements that are not shown.
Create VideoWindow
Go to the VideoWindows settings and add windows with CombinedOutput as source.
Make window size to match CombinedOutput and hide borders. Name if LED screen.
Configure QuickButtons
Generally, scenes are changed together with to content and QuickButton will even start playlists and show graphics.
Press Add QuickButton and add button for each scene.
Change scene and make QuickButton to start playlist.
Change main preview source to CombinedOutput with the right mouse button menu.
Result should look like that.
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